acclue lockheart
Moderator
[M:-12000]
Don't let the innocent face fool you.[Mo0:3]
Posts: 597
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Post by acclue lockheart on Dec 19, 2007 15:53:41 GMT -5
ouch... y'know, there are actually online services that send out necrotech employees to revive zombies, you just give your location (XX, YY coordinates, you can check the map for them) and they'll send a unit to revive you might wanna spend your AP for some easy XP first you'll be back to human next time you log in ^^
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WAR
Maou
[M:-3500]
Posts: 754
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Post by WAR on Dec 19, 2007 16:36:18 GMT -5
hokey. XD That's pretty nifty. I wonder what happens when I talk? XD "BLUURGH BRAAAAINSSSS" or something equally silly.
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acclue lockheart
Moderator
[M:-12000]
Don't let the innocent face fool you.[Mo0:3]
Posts: 597
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Post by acclue lockheart on Dec 19, 2007 17:48:42 GMT -5
yep You actually get a dropdown list for it XD try walking around and saying "Mrh?" that's generally understood as "I want to be revived." Also a note, every cemetery in Malton is understood as sacred ground for all players, if you want a revive go there, but remember not to attack anyone in cemeteries, they're just doing their job to revive zombies that want it. It is understood though, that a zombie with brainrot in a cemetery is just looking for trouble and SHOULD be attacked rather than revived
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WAR
Maou
[M:-3500]
Posts: 754
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Post by WAR on Dec 19, 2007 18:26:14 GMT -5
Brainrot are career zombies, right? okay, so cemetaries=don't freakin' touch it. I'd best head over there. Seems like easy xp for a scientist, amirite? Off to them-thar wiki with the map!
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acclue lockheart
Moderator
[M:-12000]
Don't let the innocent face fool you.[Mo0:3]
Posts: 597
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Post by acclue lockheart on Dec 19, 2007 19:09:05 GMT -5
yep, a lot of necrotech employees stock up on a full inventory of syringes (except for their DNA scanner that is, it's generally bad practice to just revive at random), make a personal safehouse near cemeteries, and spend a few days reviving (takes 10 AP to use a syringe) before returning to an NT building to restock. It's a pretty safe tactic as long as you have a safehouse established, might wanna get free running just in case...
You CAN revive brain rot zombies, but it requires necronet access and both of you being in an NT building, so it's so improbable that it's just not worth trying.
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WAR
Maou
[M:-3500]
Posts: 754
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Post by WAR on Dec 19, 2007 20:17:37 GMT -5
Hm. So that's pretty improbable unless it was orchestrated, eh? Well, off to go to the place where dead people go when they're not semi-alive but not really and pretty much dead and rotting but not eating BRAINNNNZZZZ.
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Post by boogieknight on Dec 19, 2007 22:57:11 GMT -5
Well, I just got started, spent all my ammo and am on the run from the infected. By the way, I'm going by the handle "Marlow West" so wish me luck in staying alive.
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WAR
Maou
[M:-3500]
Posts: 754
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Post by WAR on Dec 19, 2007 23:52:32 GMT -5
Good luck ol' buddy. May the force be with you an' all that.
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