acclue lockheart
Moderator
[M:-12000]
Don't let the innocent face fool you.[Mo0:3]
Posts: 597
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Post by acclue lockheart on Dec 18, 2007 16:17:36 GMT -5
argh! some idiot barricaded the plolice station too much, now I'm out of moves outside >< If anyone's near the dunstone walk fire station in West Becktown and you see a guy named Cain Hazard, could you secure it for me? I'm going to spend my next action point to get inside, but I'm not sure if I can stay alive that long...
EDIT: nevermind, I managed to get inside and at least the doors were secured. I just hope no zombies that can open doors come by...
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WAR
Maou
[M:-3500]
Posts: 754
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Post by WAR on Dec 18, 2007 16:47:05 GMT -5
Ouch. I'm still just gettin' the hang of things. Wandered out and tested a pair of zombies to no avail, gaining me no xp. Thus, all I've really done is lost 3 HP and about 20 Action Points. XD
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acclue lockheart
Moderator
[M:-12000]
Don't let the innocent face fool you.[Mo0:3]
Posts: 597
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Post by acclue lockheart on Dec 18, 2007 16:54:40 GMT -5
yeah, just to tell you, the weapon hit chances are relative, not absolute. I've shot 18 rounds at a zombie before with a 35% hit chance and hit twice
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WAR
Maou
[M:-3500]
Posts: 754
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Post by WAR on Dec 18, 2007 17:00:18 GMT -5
Ouch. XD Well, it's been 1 day. I can't expect godlyness, right?
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acclue lockheart
Moderator
[M:-12000]
Don't let the innocent face fool you.[Mo0:3]
Posts: 597
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Post by acclue lockheart on Dec 18, 2007 17:06:40 GMT -5
course not but I gotta say necrotech employees are some of the easiest to level up early on, firemen are also good since they don't need ammo for their good starting attacks Also since you're just starting, you might wanna look over the urban dead wiki to find out some longer term goals, and a map is one of the most useful resources you can get even when you're experienced. The best would probably be here: redrum.soul-fantasy.net/map.php
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WAR
Maou
[M:-3500]
Posts: 754
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Post by WAR on Dec 18, 2007 17:22:51 GMT -5
Freakin' swee-whoaaaa. Those are all towns? Sweet Jesus. The thing I'm working on most at the moment is the good ol' fashioned figuring out how the leveling system even works. XD Okahy, so Necrotech employees get exp by identifying zombies with the DNA thinger, right?
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acclue lockheart
Moderator
[M:-12000]
Don't let the innocent face fool you.[Mo0:3]
Posts: 597
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Post by acclue lockheart on Dec 18, 2007 19:16:40 GMT -5
and anything else that would give any experience, but yeah, most notably with the DNA scanner. You can also find necrotech syringes in NT buildings to revive zombies for even more experience (takes 10 AP though). Don't worry about ruining a zombie player's time, they can easily find a tall building and commit suicide to become a zombie again
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WAR
Maou
[M:-3500]
Posts: 754
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Post by WAR on Dec 18, 2007 19:19:04 GMT -5
Lolz. Then I shall need to do that. It'll work on just any ol' zombie?
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acclue lockheart
Moderator
[M:-12000]
Don't let the innocent face fool you.[Mo0:3]
Posts: 597
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Post by acclue lockheart on Dec 18, 2007 19:24:31 GMT -5
yep, except if they have brain rot, scan them first and it'll tell you not to attempt to revive if they have it. also, don't bother making the syringes if you get the skill for making them, it's actually more AP efficient to just search NT buildings for them
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WAR
Maou
[M:-3500]
Posts: 754
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Post by WAR on Dec 18, 2007 20:00:30 GMT -5
Yeah, I figured as much. Wow, considering this game doesn't have any graphics more than a map, this thing is pretty complicated. XD Reminds me of MUCKs an' things.
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