~Flonnedre Scarlet~
Reminisce VIP Member
Lunatic Love Freak[M:-158000]
Warning! Mad Fallen Angel on the rampage! Please evacuate the area immediately![Mo0:6]
Posts: 1,680
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Post by ~Flonnedre Scarlet~ on Mar 27, 2009 19:35:48 GMT -5
Heya~ Good day. I've been wondering about it, so I figured I'd ask it here.
Each monster has its own skill. Just wondering, will it be possible for members to modify the names of their monster's skills even though they function the same? For example: "Diabolic Burst" will be changed into something like "[you]Infernal Infinity[/you]", but will only be applied to the original character's profile and during roleplay. When we're talking about skills, will this apply too for human weapon skills? Of course, we're not going to change the names of the main characters' skills. Only for original characters because the members who use OCs have the power to customize them.
So, any opinions?
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Post by boogieknight on Mar 29, 2009 18:53:33 GMT -5
I suppose it can be done, but I'd rather that people didn't tinker with the names of the skills. The common reference is an asset for the RP. However, it's normal for the characters to have their own battle cries when using techniques, that's perfectly fine.
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~Flonnedre Scarlet~
Reminisce VIP Member
Lunatic Love Freak[M:-158000]
Warning! Mad Fallen Angel on the rampage! Please evacuate the area immediately![Mo0:6]
Posts: 1,680
|
Post by ~Flonnedre Scarlet~ on Mar 29, 2009 18:57:54 GMT -5
Hmm.. I get your point. Well I agree with you, and I think it's a much better idea to own battle cries when performing their skill. I think I'll stick to that. After all, a majority of the roleplayers might get confused at all from encountering an unfamiliar name from a familiar skill.. I fear they might complain about it.. ;;
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